示例
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test : MonoBehaviour
{
public CanvasRenderer canvasRenderer;
public Color color;
public Rect clipRect;
void OnGUI()
{
//设置颜色
canvasRenderer.SetColor(color);
//设置裁剪区域
canvasRenderer.EnableRectClipping(clipRect);
}
}