示例
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TestConsole
{
class Program
{
static void Main(string[] args)
{
//封装协议包
ProtocolData pd = new ProtocolData();
pd.WriteUInt32(1001);
pd.WriteUTF8String("Hello World!");
byte[] bytes = pd.EncapsulatePackage();
//解析协议包
PackageParser parser = new PackageParser();
parser.OnPackageComplete += OnPackageComplete;
parser.Receive(bytes);
Console.ReadKey();
}
static void OnPackageComplete(ProtocolData pd)
{
Console.WriteLine("*** OnPackageComplete ***");
Console.WriteLine("id={0}, message={1}", pd.ID, pd.Message);
}
}
}
/// <summary>
/// 数据包解析器
/// </summary>
public class PackageParser
{
private ushort size = 0;
private Stack<byte> receiveBuffer = new Stack<byte>();
public Action<ProtocolData> OnPackageComplete;
public void Receive(byte[] bytes)
{
if (bytes == null || bytes.Length == 0)
return;
for (int i = bytes.Length-1; i >= 0; i--)
receiveBuffer.Push(bytes[i]);
Parse();
}
private void Parse()
{
if (size == 0)
{
//用2个字节表示协议长度
if (receiveBuffer.Count < 2)
return;
//Peek() 返回顶部元素,但不删除
//Pop() 返回顶部元素,并删除
byte[] size_bytes = new byte[] { receiveBuffer.Pop(), receiveBuffer.Pop() };
size = BitConverter.ToUInt16(size_bytes, 0);
}
if (receiveBuffer.Count >= size)
{
//从缓冲区中提取出一个数据包
byte[] bytes = new byte[size];
for (int i = 0; i < size; i++)
{
bytes[i] = receiveBuffer.Pop();
}
size = 0;
if (OnPackageComplete != null)
{
ProtocolData p = new ProtocolData(bytes);
OnPackageComplete(p);
}
}
}
}
/// <summary>
/// 协议数据
/// </summary>
public class ProtocolData
{
//原始数据
private byte[] bytes;
//协议ID
private uint id;
//消息
private string message;
private List<byte> writeBuffer = new List<byte>();
public ProtocolData() { }
public ProtocolData(byte[] bytes)
{
this.bytes = bytes;
this.Parse();
}
public uint ID
{
get { return id; }
}
public string Message
{
get { return message; }
}
private void Parse()
{
//从bytes中解析出具体字段
this.id = ReadUInt32();
this.message = ReadString(4);//跳过id
}
private uint ReadUInt32(int startIndex = 0)
{
uint i = BitConverter.ToUInt32(bytes, startIndex);
return i;
}
private string ReadString(int startIndex = 0, int length = -1)
{
if (length == -1)
length = bytes.Length - startIndex;
//Copy
byte[] bs = new byte[length];
for (int i = 0; i < length; i++)
bs[i] = bytes[startIndex + i];
string s = System.Text.Encoding.UTF8.GetString(bs);
return s;
}
public void WriteUInt32(uint i)
{
byte[] bytes = BitConverter.GetBytes(i);
writeBuffer.AddRange(bytes);
}
public void WriteUTF8String(string s)
{
byte[] bytes = System.Text.Encoding.UTF8.GetBytes(s);
writeBuffer.AddRange(bytes);
}
// 封装协议包
public byte[] EncapsulatePackage()
{
//内容长度
ushort size = (ushort)writeBuffer.Count;
List<byte> pb = new List<byte>();
pb.AddRange(BitConverter.GetBytes(size));
pb.AddRange(writeBuffer);
return pb.ToArray();
}
}
运行测试